Earlier presentations

September 26: Ph.D students who are involved in ITF13 or ITF14 are invited to take part in the Apply IT seminar given by Lillemor Wallgren.
The Seminar will be given in Swedish, but questions can be asked in English. Room P104 at 13:15  

 

September 19
Ainhoa Goienetxea presents her research proposal G106 at 13:15

Title:

LEAN PRODUCTION AND SIMULATION-BASED MULTIOBJECTIVE-OPTIMIZATION FOR LOGISTICS AND HEALTHCARE SYSTEMS

Abstract:

Lean production has become a common approach for process improvement in many industrial and healthcare organizations. But despite all the benefits that this philosophy can offer, it lacks the scientific methods and models to support the evaluations of different improvement alternatives. Many researchers have proposed that simulation is the perfect tool to complement Lean production by addressing its deficiencies. Recently, meta-heuristic optimization has endowed simulation to be an even more powerful technique and particularly, when there exist multiple conflicting objectives. Simulation-based Multiobjective-Optimization (SMO) is a promising approach to generate multiple trade-off solutions, so that the decision maker is provided with the “best” alternatives to consider before taking decisions. The aim of this seminar is to present a research proposal which focuses on analyzing the benefits of a methodology which combines SMO and the lean production approach and how the implementation of this methodology impacts on the organizational culture of the companies involved.

 

Scientific Seminar 5th September, 13:15, Room G106

Tina Erlandssson presents:

Evaluating Combat Survivability for Air Mission Routes in Hostile Environment

Abstract:

Fighter pilots or unmanned aerial vehicles (UAVs) flying in hostile environment are exposed to the enemy’s air defense system on the ground. The best way of avoiding enemy fire is to fly outside the range of the enemy’s weapon system. However, this is not always possible, since the enemy is likely to position its systems to hinder the aircraft to accomplish the mission. Furthermore, information regarding the positions and capabilities of the enemy’s systems are typically held secret, which means that the situational picture is uncertain. In this presentation I will discuss how to model the survivability of a mission route, i.e., the probability that the aircraft can fly the route unharmed. The model should capture the capabilities of the enemy’s sensor and weapon system, the intention of the enemy and also the fact that the sensors can transmit information to the weapons as well as to each other. Furthermore, I present how the model can be used for comparing different routes during the planning of the mission as well as for calculating the optimal route.

The presentation will give a summary of my research from last autumn and until today.

 

 

Scientific Seminar/IRC Seminar

5 June, (this is a wednesday!) at 13:15, room H301

Presentation by:

Sarah Lim Choi Keung

University

of Birmingham, UK

Title: Health Informatics for Supporting Clinical Research

Abstract:

With the rise in the use of computerised systems and electronic data in healthcare comes the opportunity for reuse in the area of clinical research. The clinical research process is often long, laborious and costly; efforts towards supporting any part of this process can help decrease the time it takes to bring medical research discoveries to the patient. A key element to testing new drugs and procedures is the participation of human volunteers. Routinely collected health data in primary care is a valuable resource for feasibility assessments, for recruitment, as well as for epidemiological studies. Approaches to mine this data, particularly in light of heterogeneity challenges are research areas that are being explored. This talk will present some of the recent work by the Clinical Informatics Lab into the interoperability of health data, the use of standard medical terminologies, and tools to query, record and exchange health data.

Biography:

Sarah Lim Choi Keung is a Research Fellow, working jointly within the School of Health and Population Sciences and the School of Electronic, Electrical and Computer Engineering. Before joining the University of Birmingham, she completed a PhD in Computer Science at the University of Warwick, UK, in the area of trust in agent-based systems. Sarah's research interests include biomedical informatics, in particular methods of representing, processing and retrieving electronic health data; human computer interaction; and agent-based systems.

 

30th May 13:15 room P104 IRC Seminar Presentation by: James Llinas Title: "Reexamining Information Fusion-Decision-Making Interdependenices" Abstract:

This talk builds on discussions late last year with staff from Infofusion in regard to a joint proposal
having to do with the impact of "Intuitive Decision-Making" on fusion process design. The talk
addresses various sample interdependencies between the Information Fusion process as an information-providing
process, and Decision-Making, an information-consuming/exploiting process. It is asserted that there is
a need for a new perspective having to do with fusion process design, in regard to incorporating such
interdependencies in the design and development of IF systems, and that new research initiatives
are needed in relation to these interdependencies and in regard to process design.


 

 

16 May 13:15 room P104 Scientific Seminar
Presentation by: Leonardo Rocha de Oliveira

Title:
IT Governance for Cyber Security of Data and Information Exchange in Supply Chain Networks

Abstract:

Between fair and legal there are infinite possibilities for applying practices of corporate and IT governance. Legal issues are at the top of this scale and are enforced by law, leaving no option but to following them. Fair issues are at the opposite side of the scale and deal with an understanding of what is right for keeping ethic and social issues on personal and companies’ relationships. At the middle of this scale there are many cyber security issues that can be considered, such as industry regulations, governmental law-acts and compliance with international quality standards and stock exchange institutions. For industrial companies working worldwide with data and information exchanging there is a major difficulty with applying cyber security corporate and IT governance rules and regulations regarding what can and how to share throughout the supply chain network. Laws present in some country may not apply or be different on another. Rules of compliance with international standards are often being changed, as well as stock exchange policies. This project aims at developing an IT governance cyber security framework for setting rules, regulations and fair practices for engineering data and information exchange in supply chain networks. The framework shall considers social and technical aspects of cyber security exchanging information such as emails, CAD files, parts in stock, financial results and also reaching final customers’ profile and feedback. Benefits from this framework shall also help making IT decisions for current and future products, training needs, as well as bridging gaps that are not yet covered in the cyber security domain.

 

 

 

18 April 13:15 room G106

Scientific Seminar Presentation:

Title: Cyber Security Training and Simulation Joni Amorim

 

Abstract:

Joni Amorim (http://lattes.cnpq.br/3278489088705449) is starting a postdoctoral stay of 12 months at SAAB/GSP/HiS. The research on "Cyber Security Training and Simulation" involves editing a book on Cyber Security Training and Simulation and developing the research plan approved by Swedish-Brazilian Research and Innovation Centre (CISB - http://cisb.org.br/swbcisb/introduction/) and CNPq Science without Borders Program (http://www.cienciasemfronteiras.cnpq.br/web/english/theprogram). On this talk the main objectives of the research plan will be presented. This research intends to use an interdisciplinary approach combining many different fields: (1) cyber security methods and practices; (2) training and simulation development; (3) portfolio, program and project management; (4) strategic planning, analytics and business intelligence; (5) IT strategy (governance with COBIT, ITIL, etc.); (6) software engineering and methods for systems development, in particular requirements engineering; (7) information fusion; (8) big data; and (9) decision-making and decision-support.

 

 

4 April 13:15 room P104

IRC Seminar

Paul Hemeren will present some results from his URBANIST project.


"Understanding the signals of cyclists to predict their intentions"

In this research project, we asked and found answers to the following five questions:
1. How accurate are people at determining the intentions of cyclists near a bicycle crossing? Will they turn or go straight?
2. If accuracy is better than 50/50, what signals are used to predict behavior?
3. At what distance from the crossing do the most critical signals arise?
4. What is the accuracy of a model based on the signals from question 2?
5. Can recorded naturalistic traffic situations be adapted to the display in a driving simulator to create a sufficient degree of immersion?
 

 

 

21 March 13:15 room G106

Scientific Seminar
Presentation:

Usable Privacy and Transparency

Prof Simone Fischer-Hübner and Leonardo Martucci,
members of the Privacy & Security Research Group at Karlstad Univeristy.

Abstract:

In this presentation, we will first present research projects on Usable Privacy & Transparency and Privacy by Design conducted at the Privacy & Security Research Group at Karlstad University, including the ongoing EU FP7 projects A4Cloud (Accountability for the Cloud and Future Internet Services), FP7 project Smart Society as well as the KK project U-PrIM (Usable Privacy and Identity Management for Smart Applications).

The goal of the FP7 Project Smart Society is to move from the existing system model where machines do most of the computation and humans are at the periphery and only act as consumers towards a hybrid system where people and machines tightly work together to build a smarter society. The vision of Smart Society is a new generation of Collective Adaptive Systems centred on the two foundational notions of compositionality and diversity where humans and machines interoperate collectively to achieve their possibly conflicting goals both at individual and societal levels. In this presentation, we are going to introduce an initial solution for addressing the conflict between reputation and privacy in the context the Smart Society project: Incognisense.

 

 

 

 

 

 

No IRC/scientific seminar on 21 feburary. We advert instead to:

en föreläsning om kvalitetsgranskning av forskningen med Peta Sjölander, forskare och projektledare vid KTH.

Föreläsningen hålls den 21 februari 2013 kl 13.00-15.00 i sal D105.

Föreläsningen hålls som en del i processen kring utvärderingen av forskningen vid Högskolan i Skövde (Assessment för Research and Coproduction 2013, ARC13) och riktar sig till all personal för att ge en inblick i vad kvalitetsutvärderingen innebär.

Peta Sjölander är forskare vid KTH och har varit projektledare för den översyn som KTH gjort av sin forskning både 2008 och nu senast 2012. Peta Sjölander kommer att presentera KTH:s översyn och dela med sig av erfarenheter därifrån.

 

IRC Seminar
Januari 31, 13.15-14.00
room P 104

Dr Maurice Hendrix from the Serious Games Institute in Coventry will give a guest lecture: Serious Games as e-learning content: re-use & integration.

Abstract:

The use games within educational contexts, has been gaining in popularity. There is evidence in the literature that the use of games in certain contexts can increase learning outcomes compared to traditional learning materials. These "serious" games have been used in different fields of study such as cultural heritage, healthcare disaster management and general education.

Learning Management Systems are web-based e-learning systems for the delivery of educational content currently in use by many institutes and universities across the world. An increasing area of research is how the systems can support the delivery of a blended approach to learning and adaptive systems focusing on adaptivity and personalisation as well as systems focusing more on delivering established pedagogies have been developed and integrated into LMSs. Research of e-learning systems has also lead to a number of different standards.

This talk will explore recent work by Dr Hendrix and collaborators into integrating games into learning environments, explore approaches to re-use and re-purposing of serious games and finally explore personalisation tools especially from an authoring perspective.

 

 

 

Scientific Seminar
November 15, 13.15, room P 104

Björn Berg Marklund presents his research proposal

Tiltel: Development Models for Game-Based Learning

Abstract:

The proliferation of serious games as a concept has so far been rapid and relatively unregulated, and the growth of expectations regarding what serious games can accomplish has outpaced the rate at which research and industry praxis has evolved. Although the field has grown, there has been little effort directed towards understanding the peculiarities of serious game development. The clients of serious games are often unaware of the challenges faced by the developers and of the elements that are essential for making a game engaging (which is ostensibly the reason for utilizing them). Conversely, learning game developers are often unfamiliar with the client’s subject matters and organizational practices. This often leads to a scenario where games are made fun at the expense of learning outcomes or vice versa. As a result of this, practitioners in the field tread water by continuously resorting to ad hoc processes as there are no established and agreed upon general frameworks for development that help balance the ‘serious’ with the ‘game’. This has in turn led to stagnation in the field, and the foreseen and much anticipated impact of serious games still remain heavily ensconced in the realm of the theoretical. In order for the field to progress and to transcend the alchemical development processes based on individuals’ subjective opinions and experiences, generally applicable and agreed upon standards and models need to be developed. In my research, I propose combining elements from the fields of serious games, video games and information systems research in order to describe how experiential technology (i.e. games) can be developed to effectively convey information to players in organizational contexts such as educational institutions.

 

 

Scientific Seminar
October 18, 13.15, room P 104

Anders Eriksson presents his recent paper:

Model Transformation Impact on Test Artifacts: An Empirical Study

Abstract:
Development environments that support Model-Driven Development often focus on model-level functional testing, enabling verification of design models against their specifications. However, developers of safety-critical software systems are also required to show that tests cover the structure of the implementation. Unfortunately, the implementation structure can diverge from the model depending on choices such as the model compiler or target language. Therefore, structural coverage at the model level may not guarantee coverage of the implementation. We present results from an industrial experiment that demonstrates the model-compiler effect on test artifacts in xtUML models when these models are transformed into C++. Test artifacts, i.e., predicates and clauses, are used to satisfy the structural code coverage criterion, in this case MCDC, which is required by the US Federal Aviation Administration. The results of the experiment show not only that the implementation contains more test artifacts than the model, but also that the test artifacts can be deterministically enumerated during translation. The analysis identifies two major sources for these additional test artifacts.


IRC Seminar
October 4, 13.15, room D 201.

Seminar on gamification by Joakim Eriksson Lassbo

About Johan Eriksson Lassbo:

Johan Eriksson Lassbo has a background in the traditional computer gaming industry.

In the late 90´s he worked at VisonPark wich at the time was the largest company within computer games in Scandinavia.

After a series of commercial titles, responsible for project management and game design, he left to be part of the education system instead.

In 2001 Johan was part of the design team at HiS that created the first version of "Dataspelutveckling 120 p".

Since then he has been working as a project manager at AcadeMedia and as management consultant in a privately held business.

Over the last years with Supernext, Johan has worked with leadership and creativity and is responsible for creating the innovation framework called Creactivity® that is a continuity of CPS (Creative Problem Solving) with added gamification process steps.

On Gamification:

What is Gamification and how is it used today?

Using designed frameworks. (Activity)

What is the relation between Serious Games and Gamification? (Dialogue)

From Jane McGonigal to gamification of strategic decision making processes.

The future of gamification? (Dialogue)

 

 

 

Scientific Seminar
September 20, 13.15, , room P104.

Florian Siegmund presents his Research Proposal

Title: Dynamic Resampling for Guided Evolutionary Multi-Objective Optimization of Stochastic Systems

 

Scientific Seminar
May 24, 13.15, , room G316.

Jesper Holgersson presents his Thesis Proposal

Abstract
” It has been argued that user participation is important when public agencies develop e-services. Until recently, public e-services have mainly been developed from a government perspective, and external user considerations have been given little attention. At best, external user needs have been guessed by the developing government agency rather than thoroughly analyzed. However, the tide is shifting and today there is an increased interest for user-centeredness of public e-services. By thoroughly analyzing external user considerations, government agencies increase the possibilities to develop public e-services which actually will be used by external users which in turn will bring value to the providing government authority in terms of cost reductions, increased efficiency, and such. However, user participation is also challenging to put into practice, and introducing it to public e-service development is no exception. Existing research give little direction regarding which type of user participation that is the most suitable to apply in a given public e-service development setting. Therefore, the aim for this work is to create guidelines for how to select user participation approaches in public e-service development. The guidelines are aimed for government agencies as well as local municipalities striving for the application of user participation in the development of public e-services”.

 

 

IRC Seminar

"Game Interaction and Psychophysiology" 

 May 3, 13.15, Craig Lindley from BTH will give a talk about "Game Interaction and Psychophysiology" (e.g. http://www.bth.se/com/gsil_cognitive_neural_eng.nsf/pages/cogneuro-home)

Scientific Seminar

Introduction of the research conducted within the Information Systems research group.

Thursday the 19th of April at 13:15  in room G106

Eva Söderström introduces the research conducted withing the Information System (IS) research group.

Abstract
The seminar will introduce an overview of the research conducted within the Information Systems research group, with a particular emphasis on findings from a recent research project called TOFFEE – E-services for efficient public e-procurement. TOFFEE was conducted in collaboration between academia, industry and the public sector. The Västra Götaland region has a vision of creating a cohesive, sustainable e-services concept that enables companies and organisations to conduct efficient business with all parts of the region, while the region also maintaining their mission to contribute to growth and acting with a societal and environmental responsibility. In the e-business concept, the entire chain is included from request for tenders to ordering from contracts and payment. The concept refers to a visually documented e-process with associated e-services that serve both internal and external stakeholders. Sustainable refers to that the process efficiently can be maintained, developed, monitored and evaluated over time, which requires efficient IT support. This vision has also been the guide for the TOFFEE project.

Results include (but are not limited to) identified and described requirements for the tender process and associated –e-services. A product catalogue has been created as an e-service where products procured can be exposed and ordered to provide reliable purchases. Central principles for a cohesive e-concept and associated development methodology has been created as well.

IRC Seminar

Driver decision support

March 29, 13.15

Johan Engström from Volvo, Gothenburg, will give a talk about his research on driver decision support (e.g. http://publications.lib.chalmers.se/cpl/record/index.xsql?pubid=140278Redefining

IRC Seminar

Redefining instrumentation

March 15th, 13:15-14:00 in G316

Abstract
Instrumentation as a market had small improvements in the last 20 years. Between the raw values delivered by sensors and the control devices using sensors there is a large "grey" zone covered with ad-hoc solutions that raise the cost of systems using such sensors. The research goal is the feasibility of a generic processing level between instrumentation and application that makes better use of information available from both sensors, controllers and the plant models.

Keywords: intelligent data analysis, statistical methods, uncertainty, information theory.   

George A Fodor, PhD
Manager System Development
ABB AB
721 59, Västerås, SWEDEN
email: george.a.fodor@se.abb.com

Scientific Seminar

Spelbaserad simulering för insatsutbildning

2nd February P 104 13:15 -14:30

Per Backlund and his group.

Abstract
The term serious games refer to the utilization of games (or game technologies) for purposes beyond training. Serious games and game-based training are considered to be one potential way to further develop fire-fighter training. In this project we have designed and evaluated game prototypes accompanied by a pedagogical process for training in rescue services education. The prototype has been evaluated at the MSB training college in Sandö. The presentation will give an orientation of serious games for rescue services training and present practical examples of games developed as a part of the project.

Scientific seminar 

Research Proposal

16th February P 104 13:15 -14:30

Anders Eriksson

Abstract
This work addresses problems associated with software testing in a model Driven Development (MDD) environment. Today, it is possible to create platform independent models that can be executed and therefore, dynamically tested. However, when developing safety-critical software systems there is a requirement to show that the set of test cases covers the structure of the implementation. Since the structure of the implementation might vary depending on e.g., compiler and target language, this is normally done by transforming the design model to code, which is compiled and executed by tests until full coverage of the code structure is reached. The problem with such approach is that testing becomes platform dependent. Moving the system from one platform to another becomes time-consuming since the test activities to a large extent must start again for the new platform. To meet the goals of MDD, we need methods that allow us to perform structural coverage analysis on platform independent models in a way that covers as much as possible of the structure of any implementation. Moreover, such method must enable us to trace specific test artifacts between the platform independent model and the generated code. Without such trace a complete analysis must be done at code level and much of the advantage of MDD is lost. We propose a framework for structural coverage analysis at a platform independent level. The framework includes: (i ) functionality for generation of test requirements, (ii ) creation of structural variants with respect to the translation to code, and (iii ) traceability between test artifacts at different design levels. The proposed framework uses a separate representation for structural constructs involved in coverage criteria for software in safety-critical systems. The representation makes it possible to create variants of structural constructs already at the top design level. These variants represent potential differences in the structure at lower design levels, e.g., target language or executable object code. Test requirements are then generated for all variants, thus covering the structure of different implementations. Test suites created to satisfy these test requirements are therefore, robust to different implementations.

 


Uppdaterad: 2013-10-07
Sidansvarig: Joe Steinhauer

Contact

Scientific seminars

Joe Steinhauer
E-mail: joe.steinhauer@his.se

IRC seminars

Tom Ziemke
E-mail: tom.ziemke@his.se